Swipe Golf Test #2
A downloadable game for Android
Contents:
1. | General Info |
2. | How To Play (Basics) |
3. | Things to Try Out |
4. | Known Issues |
IMPORTANT:
- If you have tested the game before, please go to settings and tap [ Reset Score ]
- Keep in mind this game is meant to be skill-based. Please take some time to practice your swing and try to improve.
Feedback Form
- After testing please fill out this feedback form
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General Info
There are 2 main areas of the game to test
- Practice
- Go here to see a visual guide for where to hit the ball, see what your swing shape looks like, and some other useful stats about your swing
- Play Solo
- Play the 9-hole course and try to improve your score.
- The “Select Tees” menu lets you choose the distance you start from each hole.
- Black = Farthest from hole (Hardest)
- Blue
- White
- Green
- Red = Closest to hole (Easiest)
On the Settings Page, you can:
- Adjust audio levels
- Limit your FPS (60 or higher is ideal)
- Turn on/off 3D Grass
- Reset your score
At any time you can tap the gear in the top right to reset or go back to the menu.
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How To Play (Basics)
The white arrow represents an example swing
To swing the club, you must:
- Tap and hold starting below the ball
- Drag your finger upwards (To mimic a backswing)
- Drag your finger downwards (To mimic a downswing)
- And make sure your finger goes through the ball
Notes about the swing:
- Speed matters on the downswing to hit the ball faster
- The green zone is a Perfect hit, it will go straight.
- The yellow zone is an OK hit, this will take some speed off the ball and send it a little left or right.
- The red zone is a Bad hit, this will take off more speed and not take curve into account.
- If you hit the ball at an angle (Calculated from the top of the backswing to wherever you contact the ball), it will curve the ball to the left or the right.
- Swing right to left to curve the ball to the right and vice-versa
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Things to Try Out
- Tap the 2 feet in the bottom right to adjust your aim or stance
- The square buttons will reset you to default aim or stance
- Aim simply turns you left or right
- Stance affects the angle at which the ball launches
- Forward = less height, less spin, more distance
- Backward = more height, more spin, less distance
- The farther from default you move, the harder it is to hit the ball
- The more spin you have on a ball on the putting green (i.e. Hitting a wedge full power onto the green), the more backspin it will have, causing it to stop quicker and sometimes roll backward
- When the ball is in Rough or Deep Rough, the ball can be obscured, there will be a feedback question on how it feels to hit out of Deep Rough. Try it and see if it feels too unfair or if you can practice enough to consistently get out of the rough.
- Tapping the “Stats” panel will open up some extra info about your hit. This panel can scroll as well to show more stats.
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Known Issues
- After landing in water, sometimes you are unable to swing. Re-pick you club from the bag to fix it
- Water can be weird about where it places your ball if you happen to land in it. Sometimes it will be bad enough that you have to restart.
- Occasionally the Main Menu will break if you tap around too fast
- You can progress to the next hole by getting the ball in any hole
- If the ball leaves the map, it will fall forever
Updated | 11 days ago |
Published | 12 days ago |
Status | Released |
Platforms | Android |
Author | CameronHowell |
Genre | Sports |
Tags | Golf, Physics, skill-based |
Download
Download
SwipeGolf_Build2.apk 242 MB