<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Gametober Devlog - itch.io</title><link>https://cameronhowell.itch.io/gametober</link><description>31 Days | 31 Games</description><item><guid>https://cameronhowell.itch.io/gametober/devlog/1688312/gametober-day-2</guid><title>Gametober Day 2!</title><link>https://cameronhowell.itch.io/gametober/devlog/1688312/gametober-day-2</link><pubDate>Sat, 03 Oct 2026 11:08:11 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNDk0NTcxLmpwZw==/400x224%23c/PRRT9l.jpg"/><p>Gametober Blog post Day 2: The theme for Day 2 was &quot;Relic&quot;. I decided to take it easier yesterday and make a 2D game, which I don&#039;t do often, but I enjoyed it nonetheless. What went well: - Much bette...</p>]]></description></item><item><guid>https://cameronhowell.itch.io/gametober/devlog/1686675/gametober-day-1</guid><title>Gametober Day 1!</title><link>https://cameronhowell.itch.io/gametober/devlog/1686675/gametober-day-1</link><pubDate>Fri, 02 Oct 2026 10:40:50 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzMwNDYyMDM5LmpwZw==/400x224%23c/8z3lup.jpg"/><p>Gametober Blog post Day 1: The theme for Day 1 was &quot;Apple&quot;. That day hit me like an absolute brick wall! I&#039;ll start with what I think went well yesterday: - Concept and all 3D assets completed before...</p>]]></description></item></channel></rss>